Trivial Pursuit Game Redesign
Client: University of Alberta
Date: September – April 2023
Problem: Redesign Trivial Pursuit around Canadian design history
Outputs: Game board, cards, packaging, icons
Role: Designer within a team
This redesign imagines Trivial Pursuit through the lens of Canadian graphic design history, drawing on the influence of Expo 67 and Swiss-style design principles. Applied across the game's box, board, cards, and tokens, these influences highlight this period in Canadian design. The progression of the game follows the seasons, referencing the role Canada's natural environment has played in shaping its visual culture.